Besides being a darn good story, a realistic look at the future possibilities of world-building...
SF story about humanity moving to a new home and one of the three ships runnign out of fuel midway and having to create a planet and populate it to build a fuel factory. Lots of great ideas.
A rip-snorting big-scale adventure about world-building and the ethics behind it. The character of Rachel is complex and satisfying and the ending is filled with hope and wonder. This is a good one.
Story: An interstellar spaceship is marooned mid-journey, and the crew must build an entire moon colony from scratch (including the moon) in order to restock their antimatter stores for the rest of the mission. But how will these newly-born moon colonists, a world apart from the god-like nearly-immortal crew in the ship orbiting above, take to being used and then discarded for the sake of the greater mission? Will they cooperate with their benefactors, or revolt?
Review: A little flat. Interesting hard-SF storytelling regarding the terraforming projects and life aboard the generation ship. Good dramatic tension about time dilation and relationships. The characters were a little too 2D, however, and it was hard seeing them as real people (especially the orbiting crew, who seemed to lack a lot of redeeming human qualities). Two stars.
I really enjoyed this book. Good cast of characters, humans and AI alike. Lots of action in this.
Typical Larry Niven novel with authority issues. Colonists, councils, High Councils and a colony created to produce labor. Well written and enjoyable. Main characterts are Gabriel a Terraforming Engineer and Rachel, a child of the new, temporary colony.