The War of the Lance is long over. The seasons come and go. The pendulum of the world swings. Now it is summer. A hot parched summer such as no one on Krynn has ever known before. The uneasy balance begins to shift.
Distraught by a grievous loss, the young mage Palin Majere seeks to enter the Abyss in search of his lost uncle, the infamous archmage Raistlin and on a small island, the mysterious Irda capture an ancient artifact and use it to ensure their own saftey.