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Fast Algorithms for 3D Graphics
Fast Algorithms for 3D Graphics
Author: Georg Glaeser
The aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. It hopes to supply the reader with a complete graphics program capable of rendering three-dimensional images comparative...  more »
ISBN-13: 9783540942887
ISBN-10: 3540942882
Pages: 317
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Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Book Type: Paperback
Members Wishing: 0
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