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Game Architecture and Design: Learn the Best Practices for Game Design and Programming
Game Architecture and Design Learn the Best Practices for Game Design and Programming
Author: Andrew Rollings, Dave Morris
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
ISBN-13: 9781576104255
ISBN-10: 1576104257
Publication Date: 11/18/1999
Pages: 742
Edition: BkCD Rom
Rating:
  • Currently 4.5/5 Stars.
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4.5 stars, based on 1 rating
Publisher: Coriolis Group Books
Book Type: Paperback
Members Wishing: 0
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