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Tags - Game Development Books

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Swords  Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development)
Swords Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development)
Author: Neal Hallford, Jana Hallford
  • Currently 3.3/5 Stars.
 2

Book Type: Paperback
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OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL Game Programming w/CD (Prima Tech's Game Development)
Author: Kevin Hawkins, Dave Astle
  • Currently 3/5 Stars.
 1

Book Type: Paperback
Publication Date:

Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))
Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))
Author: Ernest Pazera
  • Currently 3.5/5 Stars.
 1

Book Type: Paperback
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