Camelot is in crisis. The Knights of the Round Table have been kidnapped by the evil sorceress Morgan le Fay and King Arthur's kingdom is in great danger. With only Merlin's crystal ball and a set of ancient maps to guide them, three apprentice knights set off on a quest to track down and rescue the missing knights. You are invited to join them. This fabulously illustrated fantasy adventure is full of things to find and fiendish puzzles to solve. Dare you take on the challenge of the Demon's Bridge, the Monstrous Moat and the Dragon's Cave to become a fully-fledged Knight of the Round Table?