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Principles of Computer Graphics: Theory and Practice Using OpenGL and Mayaź
Principles of Computer Graphics Theory and Practice Using OpenGL and Maya
Author: Shalini Govil-Pai
Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of produ...  more »
ISBN-13: 9780387955049
ISBN-10: 0387955046
Publication Date: 5/6/2005
Pages: 296
Edition: 1
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Publisher: Springer
Book Type: Hardcover
Other Versions: Paperback
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