"Normal people... believe that if it ain't broke, don't fix it. Engineers believe that if it ain't broke, it doesn't have enough features yet." -- Scott Adams
Scott Adams (born July 10, 1952) is the co-founder, with ex-wife Alexis, of Adventure International, an early publisher of games for home computers.
Born in Miami, Florida, Adams was the first person known to create an adventure-style game for personal computers, in 1978 on a 16KB Radio Shack TRS-80 Model I, written in the BASIC programming language. Colossal Cave was a year earlier, but on a mainframe, the PDP-10. These early text adventure games use a minimal parser, recognizing 2-word commands of the form VERB NOUN. Scott had access to an advanced 16 bit computer at home, built by Richard Adams, that gave him a jump on game programming in his leisure time.
The Adventure International games were subsequently released on most of the major home PC platforms of the day, including TRS-80, Apple II series, Atari 8-bit series and Commodore PET. Versions of the games were also made for later platforms such as Vic-20 and some also had versions produced with rudimentary graphics.
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