This was actually a pretty quick read. Fun!
As the conclusion of a trilogy (the other two books I read more than five years ago), this book brought the Companions of the Hall back together again. So it was a big collection of storyline resolutions. Oh, and some fun fighting scenes, too.
Not a lot of emotional drama; very little character growth; this book was all about plot.
"It is good to hear the wind of Icewind Dale, to feel its invigorating bite, like some reminder that I am alive." Drizzt Do'Urden and his companions take to the road and sea in search for their missing friend Wulfgar. Their only clue in this life-and-death hunt is the mark of the barbarian's lost warhammer Aegis-fang found branded on the back of a vicious outlaw. As they travel along the reaches of the Sword Coast, the companions grapple with the puzzle Wulfgar's life has become, and they slowly uncover the terrible pain that lies at its center.
A surprisingly well rounded Sword-and-Sorcery tale.