Great traditional Sword and Sorcerie . . .
In the far northern wastes of Nehwon stood the unscalable mountain peak called Stardock. It was said that one could find demons and evil gods at its heights, and, of course, fabulous treasure. So naturally, when Fafhrd and the Gray Mouser heard of it . . .
And, as if one such adventure were not more than enough for two mortals, the two pledge themselves to questings in the terror-shrouded kindom of Quarmall, lair of man's most ancient and evil sorceries. There they learn that, more often than not, it is not treasure that lies at the end of a quest, but treachery . . .