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Used Book ~ InterWorld by author Michael Reaves, Neil Gaiman
InterWorld
Author: Michael Reaves, Neil Gaiman
Book Information
Publisher: Eos
Book Type: Hardcover
Members Wishing: 44
Rating: 10

ISBN-13: 9780061238963 - ISBN-10: 0061238961
Publication Date: 7/1/2007
Pages: 240
Reading Level: Ages 9-12

Book Description:
Joey Harker isn't a hero.

In fact, he's the kind of guy who gets lost in his own house.

But then one day, Joey gets really lost. He walks straight out of his world and into another dimension.

Joey's walk between the worlds makes him prey to two terrible forces -- armies of magic and science who will do anything to harness his power to travel between dimensions.

When he sees the evil those forces are capable of, Joey makes the only possible choice: to join an army of his own, an army of versions of himself from different dimensions who all share his amazing power and who are all determined to fight to save the worlds.

Master storyteller Neil Gaiman and Emmy Award-winning science-fiction writer Michael Reaves team up to create a dazzling tale of magic, science, honor, and the destiny of one very special boy -- and all the others like him.

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T.C. R. (thunderweasel) from PORTER, TX wrote on 8/10/2008...


Ever wish you could travel on different planes? And I'm not talking about airplanes.

Neil Gaiman and Michael Reaves make multi-dimensional plane-traveling possible for one boy named Joey Harker, a kid that's gotten lost in his own parents' home at one (or several) point(s). Not a comforting thought that this kid may have to save a few million worlds or so. What if he can't find them?

In the midst of a social studies project involving finding his way through his town of Greenville, Joey Walks (capital intended) into another dimension that looks just like Earth. The differences? His home isn't his home (though the people residing there look an awful lot like him) and a silver-coated guy named Jay rips a hole in the plane and finds him. Not your common-day town-dwelling stuff.

His far-out adventure ensues with the discovery of Hue (a big, colorful soap bubble), a whole new school curriculum (quantam differentiation, gnosis explication, other stuff that would make my skin crawl), and otherworld Walkers all with names that start with J (Jai, J/O, Jo, and a favorite of mine, J'r'ohoho, are just a few). But it's no fun and games floating in varying levels of gravity - a division called HEX is out for Walker souls to power their ship fleets, and they'll stop at nothing to Walk off with Joey.

A series of twists and turns leads Joey back to Earth with (temporary) amnesia, back to the In-Between (where Hue was discovered), and on crazy, dangerous missions that can sometimes strain one's imagination...but in a good way. Despite the strange plot, the reader catches on to the complex terms and settings rather quickly, forming vivid and strange ideas about what the In-Between might look like. Joey's story is inspirational in a comic-book way, and his separation from his parents shows a bravery not often found in homesick youngsters.

Want to see what it's like on other worlds? Pick up InterWorld and Walk with Joey's gang. And while you're there, find out what Hue is made of. Surely, it can't be Mr. Bubbles bubble bath.