When Dr. Elliot Mallory met Georgina "George" Hathaway, almost everything seemed to be right. They liked the same jokes, shared a love of sports, and the chemistry that drew them together was the most powerful he'd ever known. But the one thing that was wrong was very wrong, at least in Elliot's mind: she was young and just beginning her career. If she tied herself to him now, she's be cheated out of all that the future could hold. But if he let her go, what would the future hold for him?
For fifty years, Dr. Ariane Emory has dominated politics on Cyteen Station. Because Dr. Emory controls Reseune, a city-sized factory that creates the one item essential to the planet's wealth. Reseune produces people--computer-trained azi servants and soldiers.
It began with blood and death amid the streets of late-night Toronto. Vicki Nelson, formerly of Toronto's homicide detail, now a private investigator, witnessed the first attack by the force of dark magic that would soon wreak its reign of terror on the unsuspecting city. And as death followed unspeakable death, Vicki became more and more deeply enmeshed in an investigation which would see her renewing her stormy relationship with former partner, Mike Celluci, even as she teamed up with writer, Henry Fitzoy in a desperate attempt to track down the source of the seemingly unstoppable attacks.
For centuries, they had peacefully coexisted with ordinary humans in Canada. But now death had invaded the peaceful retreat of their London Ontario farm. For someone had learned their most closely guarded secret. Someone knew they were werewolves and whoever it was was determined to destroy them all. The only one they could turn to for help was Henry Fitzroy, a Toronto-based vampire and writer of bodice rippers. But, forced to hide from the light of day, Henry couldn't hunt down the killer alone. So he called upon Vicki Nelson, ex-policewoman and now a private investigator. Vicki and Henry had successfully worked together before, and once she met the wers, he knew she'd have to take the case.
Bloodhype was the most dangerous drug in the galaxy. It caused instant addiction, followed by an excruciatingly slow death, and there was no known, or unknown antidote.
It was a killer!
Supposedly the drug had been totally eradicated from the humanx galaxy years ago. At least that's what everyone thought. But somehow, mysteriously, that dreadful substance was back in circulation on Repler and threatening to wreak havoc throughout the known galaxy.
Peace had broken out all over the planet... Which made it tough to be a mercenary captain. If his enemies would just leave him alone, Miles Naismith decided bitterly, the Denarii Free Mercenary Fleet would collapse all on its own. But Miles's enemies plot a more deadly fall...
When a high society jewel thief winds up drowned at the bottom of a pool with a tacky garden gnome tied to her ankles, Nora must swing into action to save her old flame, Flan Cooper, from murder charges.
Jonathan Barrett died in the early days of the American Revolution, but he did rest for long. He rose again, with strange new abililities--and an irresistible thirst for blood.
Now Jonathan must learn to control his new powers in the embattled splendor of the Barrett estate, in the company of his father, his sister, and his seductive young cousin. But there are soldiers without and intrigues within that threaten his sanctuary. To save his loved one--and fulfill his darkest desires--Jonathan Barrett must kill again...
When he died, Jonathan Barrett was buried. But it was not his fate to stay in the freshly turned earth--the legacy of a new vampire bloodline pulled him from that early grave. Is his strange destiny a miracle, or a curse? Only one unearthly soul knows...and Nora Jones had disappeared.
Jonathan's quest to find her her draws him back into the strange fold of his family, where a malevolent plot against them is taking shape. But his enemies will soon discover that it is not easy to kill a Barrett--especially one that is already dead.
Accompanied by his faithful minidrag Pip and a most troublesome alien, Flinx set out for Alaspin, the ruggedly primitive homeplanet of his flying snake. There he hoped to find the giant man with the gold earring who somehow held the key to Flinx's mysterious past and to the strange powers he possessed. Chasing down his heritage was trouble enough, but Flinx didn't know what real trouble was until he realized that the Qwarn, a deadly assassin squad, were three steps behind him with a contract to kill.
Aliens have attacked Earth twice and almost destroyed the human species. To make sure humans win the next encounter, the world government has taken to breeding military geniuses--and then training them in the arts of war. The early training, not surprisingly, takes the form of games. Ender Wiggin is a genius among geniuses: he wins all the games. He is smart enough to know that time is running out. But is he smart enough to save the planet?
Eternity, California is the sort of charming spot tourists flock to every summer and leave every fall when the heavy snows render it an isolated ghost town. Tourists and New Agers all talk about the strange energy coming from Eternity's greatest attraction: a mountain called Icehouse. But the locals talk about something else.
The seemingly quiet ghost town has been haunted by strange deaths, grisly murders, and unspeakable mutiliations, all the work of a serial who some say is the same serial killer for over a century. Now as the first snow starts to fall, terror grips Eternity as an undying evil begins its hunt once again...
Her name was Raven St. James, a woman whose unearthly beauty and beguilding charms inspired rumors of Witchcraft. Only one man tried to save her some from the hangman's noose--Duncan, the twon minister, who dies trying to save her.
Three centuries later, Raven finds him again, reborn in the body of a man who had no memory of the past they shared. As Duncan reawakens to the power of Raven's love, so too does the vil that tore them apart three hundred years ago.
Dianda Casey and Greg York had been rivals since childhood -- and now, although forced to work together, they compete for control of the legacy founded by their grandfathers. They dislike each other, but it's undenibaly a rivalry tinged with desire.
Detective Vincent O'Malley has always been able to remain calm and objective while investigating even the most gruesome crimes. But when he finds two missing children dead in an abandoned house, his well-ordered life turns upside down...
When the FBI takes over the case, a traumatized Vince reluctantly agrees to take some time off--but vows to find the murderer on his own. With a piece of the crime-scene evidence to guide his investigation, he travels to a small town in upstate New York, where he meets Holly Newman--a fragile woman whose sister was abducted and killed years ago. Vince is convinced that her sister's death is linked to the recent murders--and that essential clues are hidden deep in Holly's mind. Now, desperate to solve the one case he can't let go, he must find away to reach this lovely, lonely woman--and help her confront the searing memories that have haunted her all these long, painful years.
For five centuries he has been dead to this world, his body lying dormant in the Highlands of Scotlant. Yet as an immortal High Witch, Nicodimus Lachlan has never truly been dead--instead, his spirit has been suspended in an eternity of darkness. His heart stolen away in the ultimate act of betrayal, his mind can only remember the vibrant, golden girl whose passion touched his soul, but whose treachery cost him his life.
Inheriting a noble rank as well as a sumptuous family estate in England, bounty hunter Nicholas Calloway prepares to leave Texas in his dust. Awaiting him is ravishing Duchess Daisy, widow of Nicholas's cousin, who has no intention of leaving the home and land she loves. But by losing her heart to the handsome Texan, she stands to inherit the greatest treasure of all.