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Search - Fast Algorithms for 3D-Graphics/Book and Disk

Fast Algorithms for 3D-Graphics/Book and Disk
Fast Algorithms for 3DGraphics/Book and Disk
Author: Georg Glaeser
The aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. As a result, many students and professionals will find this presentation will give them a thorough understanding of the ...  more »
ISBN-13: 9780387942889
ISBN-10: 0387942882
Publication Date: 3/10/1995
Pages: 306
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Publisher: Springer
Book Type: Paperback
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