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Search - Games, Learning, and Society: Learning and Meaning in the Digital Age (Learning in Doing: Social, Cognitive and Computational Perspectives)

Games, Learning, and Society: Learning and Meaning in the Digital Age (Learning in Doing: Social, Cognitive and Computational Perspectives)
Games Learning and Society Learning and Meaning in the Digital Age - Learning in Doing: Social, Cognitive and Computational Perspectives
This volume is the first reader on videogames and learning of its kind. Covering game design, game culture, and games as 21st century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers, and writers in the emerging field of games and...  more »
ISBN-13: 9780521144520
ISBN-10: 0521144523
Publication Date: 6/11/2012
Pages: 496
Edition: 1
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Publisher: Cambridge University Press
Book Type: Paperback
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