The 'world walls' that have long shielded the mystic realms from prying mortal eyes are failing due to the iron technology of our modern times. That which must never be viewed is now becoming plainly visible. In the wilds of North Georgia, craven developers plot a foul desecration of faerie lands. And this must never be allowed to occur.
One of the few humans ever to walk the enchanted Tracks, David Sullivan has been summoned to the shimmering, twelve-towered palace of the High King Lugh. The enchanted boundary betwen HERE and THERE is rapidly crumbling, and the faery Lord has vowed total war before the two meet. And now one mortal youth must travel far beyond fear and dreams to prevent the unimaginable--the final fatal solution to the human problem . . .