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Search - Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)

Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
RealTime Shader Programming - The Morgan Kaufmann Series in Computer Graphics
Author: Ron Fosner
Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs--but in real time. Here is a book that will bring this cutting-edge technology to your computer. — Beginning with the mathematical basics of vertex and pixel sh...  more »
ISBN-13: 9781558608535
ISBN-10: 1558608532
Publication Date: 12/31/2002
Pages: 424
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Publisher: Morgan Kaufmann
Book Type: Paperback
Members Wishing: 1
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