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Swift OS X Programming for Absolute Beginners
Swift OS X Programming for Absolute Beginners Author:Wallace Wang Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to u... more »nderstand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs.If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.What you?ll learnThe basic principles of object-oriented programming without the complicated clutter of traditional programming language syntaxHow to use Xcode, the main programming tool used for both OS X and iOS developmentWhat makes Swift unique and powerful as a programming language and why you should learn itHow to create OS X programs using Swift and XcodeUser interfaces principles that follow Apple's Human Interface GuidelinesWho this book is for Swift OS X Programming for Absolute Beginners is for teaching novices programming and teaching experienced programmers from other environments how to use Xcode on the Macintosh. Since OS X programming is far easier than iOS development, readers can master Swift and Xcode faster to gain more confidence. Swift OS X Programming for Absolute Beginners is perfect for people who want to learn programming for the first time and for programmers wanting to learn Xcode and the Macintosh for the first time. Table of ContentsChapter 1: Understanding ProgrammingChapter 2: Getting to Know XcodeChapter 3: The Basic Steps to Creating a Mac programChapter 4: Getting HelpChapter 5: Learning SwiftChapter 6: Manipulating Numbers and StringsChapter 7: Making Decisions with BranchesChapter 8: Repeating Code with LoopsChapter 9: Arrays and DictionariesChapter 10: Tuples, Sets, and StructuresChapter 11: Creating Classes and ObjectsChapter 12: Inheritance, Method Overriding, Extensions, Protocols, and DelegatesChapter 13: Creating a User interfaceChapter 14: Choosing Commands with ButtonsChapter 15: Making Choices with Radio Buttons and Check BoxesChapter 16: Making Choices with Pop-Up MenusChapter 17: Inputting and Outputting Text with Labels, Text Fields, and Combo BoxesChapter 18: Using Built-in Dialog BoxesChapter 19: Creating Pull-Down MenusChapter 20: Working with Views and StoryboardsChapter 21: Working with Table and Collection ViewsChapter 22: Storing InformationChapter 23: Debugging a ProgramChapter 24: Designing Your Own Programs« less