The second book in the Guardians of the Flame series returns the reader to the world of Dungeons & Dragons. Karl, Andrea, Ahira, Walter, and Lou are stuck in a strange world in the bodies of the characters they created and played. These friends are bound to this world through a pledge to bring freedom to the world. They made their pledges to save the life of a friend. Now Karl and his friends must wage a war on slavery, fighting against Wizards and the Slaver's Guild. With the aid of the young dragon Ellegon, from the first novel, Karl and his friends start trying to fulfill their promise. The two books in this series so far have read mostly like you would expect a Dungeons & Dragons adventure to be. The characters have to adapt to the strange world of magic, with only their wits and the instincts of their bodies. There is, of course, the obligatory quest, and plenty of magic and spells. This book is interesting, easy reading.
Book two in the Guardians of the Flame saga. Good for nostalgia--I read this series about 20 years ago--but found in re-reading it that the series isn't as great as I recalled it being. Loads of fun for the young fantasy reader.
An EXCELLENT series. While the idea of dragons and magic, dwarves and D&D are all nothing new, the premise of this series is that present day people like you and me, fans of role-playing, find themselves trapped in the world they once played in, as the people they played. Now they CAN die, (some do in the series), and sword slinging and magic casting will get no help from rolling dice! It almost hurts me to give up these books.
Katie reviewed The Sword and the Chain (Book Two of Guardians of the Flame) on
Nothing remarkable, but it entertained me for a little while. One of those 'people from the real world go to magical fantasy land' type stories, but the second in the series (I think). Basic plot is that the hero wants to eliminate slavery in fantasyland by killing as many slavers as he can.