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Theory of Fun for Game Design
Theory of Fun for Game Design
Author: Raph Koster
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. ...  more »
ISBN-13: 9781932111972
ISBN-10: 1932111972
Publication Date: 11/6/2004
Pages: 256
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Publisher: Paraglyph
Book Type: Paperback
Members Wishing: 0
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