Use Microsoft's latest developer tools to create interesting text and graphics effects or develop playful toy programs. The programs are strong high school or introductory college level efforts; they do introduce the .Net framework and object model, and they demonstrate how the computer can be controlled via code. Minus the graphics, several examples brought me back to 1973 when I was learning beginner's all-purpose symbolic instruction code (aka BASIC): quick and fun pranks with a lesson inside.
Professionals or experienced programmers might discover a cute trick or two, but the coding and completeness are not good models of developer style (i.e., planning for reuse, development of classes, generalization). The author's examples show a definite tendency toward VB6 and earlier legacy habits, e.g., using LEN(string) rather than string.Length (a minor flaw but not a good example for the future of object model usage).
All in all, a nice cupcake of a programming book.