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Book Review of The Graveyard Game (The Company, Bk 4)

The Graveyard Game (The Company, Bk 4)
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The 'Company' stories all deal with the idea that, in the 24th century, a company learns how to send people back in time. To creat agents for itself, it takes children of a part time period and turns them into immortal cyborgs, who work for them on missions such as saving 'lost' artworks and extinct species, hiding them safely so that they can be 'rediscovered' in the 24th century.
It's all very noble on the face of it, but as time goes on, the Company's motivations and methods begin to seem more suspect to many of the agents. Do the people of the 24th century really appreciate what they've done? What will happen when the agent finally 'get' to that century? Why does no one ever receive any communications or supplies from later than the year 2355? What Happens?

The series is very slow-moving, in some ways, because although the focal point of the series is the cyborg botanist Mendoza, some of the books look at events from other points of view and other characters. So although the stories themselves might be full of action, the larger picture hasn't developed very quickly.

In 'The Graveyard Game,' Mendoza doesn't actually appear at all. As a matter of fact, she's disappeared. Her two friends, Joseph (who recruited her into the Company) and Lewis, are determined to find out what has happened to her. It starts a bit slowly, but as they gradually uncover rumors and plots and schemes within plots, the tension picks up. It's not just Mendoza - it looks like a lot of agents are disappearing. And whatever happened to the 'old' style of Company agent - the 'Enforcers.' They were supposedly immortal as well - yet they seem to be gone. Where are they? Is the Company disposing of its own people? Or is there a rogue faction within the Company? Or is a hostile outside force at work?