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Book Review of Serpent Mage (Death Gate, Bk 4)

Serpent Mage (Death Gate, Bk 4)
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The fourth volume of the authors' Death Gate Cycle, begun with Dragon Wing , moves to Chelestra, Realm of Sea, last of the four worlds created by the Sartan during the Sundering in their battle against the Patryns. The inhabitants of this world--dwarves, elves and humans--are in grave danger: the seasun, source of light and life to the seamoons on which they dwell, is moving away. When the vessels in which they were to escape are destroyed by malignant, highly intelligent dragon-snakes, three children, scions of the ruling families, undergo adventures and encounter Haplo, the Patryn escaped from imprisonment in the Labyrinth who has been traveling the worlds of the Death's Gate fomenting discord. Meanwhile, Alfred, the last remaining Sartan, also translated to the water world, is reunited with others of his kind, including Samah, who initiated the Sundering and has been in suspended animation since. The stage for escalated conflict is set. The worlds created by Weis and Hickman become more attractively complex with each book of the series.