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Foundations of Game Engine Development, Volume 1: Mathematics
Foundations of Game Engine Development Volume 1 Mathematics Author:Eric Lengyel The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much de... more »eper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., isn't quite correct.« less