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Game Engine Architecture, Third Edition
Game Engine Architecture Third Edition
Author: Jason Gregory
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game st...  more »
ISBN-13: 9781138035454
ISBN-10: 1138035459
Publication Date: 8/14/2018
Pages: 1,240
Edition: 3
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Publisher: A K Peters/CRC Press
Book Type: Hardcover
Members Wishing: 2
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