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Search - List of Books by Mark Overmars

Markus Hendrik Overmars (born 29 September 1958 in Zeist, Netherlands) is a Dutch computer scientist and teacher of game programming known for his game development application Game Maker. Game Maker lets people create computer games using a drag-and-drop interface. He is the head of the Center for Geometry, Imaging, and Virtual Environments at Utrecht University, in the Netherlands. This research center concentrates on computational geometry and its application in areas like computer graphics, robotics, geographic information systems, imaging, multimedia, virtual environments, and games.

Overmars received his Ph.D. in 1983 from Utrecht University, and has since been a member of the faculty of the same university. Overmars has published over 100 journal papers, largely on computational geometry, and is the co-author of several books including a widely used computational geometry text. He has an Erd?s number of 3, due to his collaborations with several other computational geometers.

Overmars has also worked in robotics. He was the first to develop the probabilistic roadmap method in 1992, which was later independently discovered by Kavraki and Latombe in 1994. Their joint paper, Probabilistic roadmaps for path planning in high-dimensional configuration spaces, is considered one of the most influential studies in motion planning, and has been widely cited (more than 1000 times as of 2008).

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This author page uses material from the Wikipedia article "Mark Overmars", which is released under the Creative Commons Attribution-Share-Alike License 3.0
Total Books: 5
Computational Geometry Algorithms and Applications
2010 - Computational Geometry Algorithms and Applications (Paperback)Hardcover
ISBN-13: 9783642096815
ISBN-10: 3642096816
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Computational Geometry Algorithms and Applications
2008 - Computational Geometry Algorithms and Applications (Hardcover)Paperback, Hardcover
ISBN-13: 9783540779735
ISBN-10: 3540779736
Genres: Computers & Technology, Science & Math
  • Currently 3.5/5 Stars.
 1

The Game Maker's Apprentice Game Development for Beginners
2006 - The Game Maker's Apprentice Game Development for Beginners (Paperback)
ISBN-13: 9781590596159
ISBN-10: 1590596153
Genre: Computers & Technology
  • Currently 5/5 Stars.
 3

Computational Geometry
2000 - Computational Geometry (Hardcover)
ISBN-13: 9783540656203
ISBN-10: 3540656200
Genres: Computers & Technology, Science & Math, Engineering & Transportation
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Computational Geometry Algorithms and Applications