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Mathematics for 3D Game Programming & Computer Graphics (Game Development Series (Charles River Media).)
Mathematics for 3D Game Programming Computer Graphics - Game Development Series Charles River Media
Author: Eric Lengyel
This book illustrates the mathematical concepts that a game developer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, an...  more »
ISBN-13: 9781584500377
ISBN-10: 1584500379
Publication Date: 12/18/2001
Pages: 400
Edition: 1st
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Publisher: Charles River Media
Book Type: Hardcover
Members Wishing: 0
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