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Matrix Transforms for Computer Games and Animation
Matrix Transforms for Computer Games and Animation
Author: John Vince
Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer?s toolkit for solving everything from 2D image scaling to 3D rotation about an arbitrary axis. Virtually every software system and hardware graphics processor uses matrices to undertake operations such as scaling, tra...  more »
ISBN-13: 9781447143208
ISBN-10: 1447143205
Publication Date: 6/26/2012
Pages: 177
Edition: 2012
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Publisher: Springer
Book Type: Paperback
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