This book will appeal to those who like fantacy, and those who are 'gamers'. Games didn't really appeal to me in the beginning, but the author really makes it interesting. Peter, the main character, is a new guy who has inherited a massive variety of abilities. He goes about using them in ingenious ways. I like the heck out of the book and would order it again. Also, I love Sheri S Tepper! She could make a shopping list interesting.
He wears the guise of a Necromancer: the black cloak, the broadrimmed hat, the gauze mask painted with a death's head. But raising the dead is the least of his Talents. He is a wild card that threatens the True Game itself.
Second in the True Game series. Peter decides to go find his mother, Mavin Manyshaped, despite the pleas of Himaggery. He ends up discovering what's behind the mysterious disappearance of many of the Game's major players. Peter has grown up a bit, still understandably reluctant to use the special Game pieces he acquired, but he doesn't have much choice. There's a lot of interesting imagery in this book, and it starts to become more of an SF story than a fantasy. You can also see the themes appearing that mark all the rest of Sheri Tepper's work: social justice, the plight of women, tolerance of others.