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Persuasive Games: The Expressive Power of Videogames
Persuasive Games The Expressive Power of Videogames
Author: Ian Bogost
Videogames are both an expressive medium and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of ...  more »
ISBN-13: 9780262026147
ISBN-10: 0262026147
Publication Date: 7/1/2007
Pages: 432
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Publisher: The MIT Press
Book Type: Hardcover
Other Versions: Paperback
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