Futuristic teen fiction by Orson Scott Card, sequel to "Pathfinder." Rigg, Umbo and company pass through the wall, into Vadeshfold. While looking for safety, and trying to learn all they can about their world and abilities, the group learns that all of the Garden is at risk.
The group of friends are in danger from within, as insecurities and jealousies are played out.
I really enjoyed this book, more than Pathfinder. I recall finding Pathfinder tedious and confusing. Ruins flowed much easier for me, and I found it compelling as Rigg and the others tried to figure out how to stop the impending ruin of the planet.
The ending has left me scratching my head in confusion. Is this the end? Is there another volume coming to pick up where this one left off? I certainly hope so.
The group of friends are in danger from within, as insecurities and jealousies are played out.
I really enjoyed this book, more than Pathfinder. I recall finding Pathfinder tedious and confusing. Ruins flowed much easier for me, and I found it compelling as Rigg and the others tried to figure out how to stop the impending ruin of the planet.
The ending has left me scratching my head in confusion. Is this the end? Is there another volume coming to pick up where this one left off? I certainly hope so.
I liked Ruins enough particularly the first half to give it 3.5 stars, but readers who, like me, look forward to Ruins because they loved Pathfinder should be aware of the following: First, Ruins tends more toward science fiction than fantasy. Second, Ruins assumes the reader remembers plot details from the first book. (I didnt. I read Pathfinder the previous year and many other books in between.) Last, the irony and humorous banter between characters that made the first book so enjoyable is mostly gone, replaced instead by characters trying to work through the natural conflicts that develop when a group of people spends too much time together. While this fits the story, it just isnt very interesting, at least not to an adult reader.